![]() Or insisting that the mages may need his help in the final battle, even prompting Pug to point out that he has "already given too much to this quest". Or letting himself be teleported blindly to the location of the most powerful magician on two worlds currently in need of a rescue. Or going to Elvandar, the home of the eledhel, when even travelling there causes him physical agony. Examples include surrendering himself as a messenger to the humans his people have waged bloody war against for centuries, with his own kind branding him traitor and no reason to expect anything better than torture and execution at the hands of those he seeks help from. The Determinator: He flinches at nothing in his quest to save his people from destruction.Defector from Decadence: Gorath allies himself with humans because it's the only way to stop his savage people from destroying themselves.Dark Is Not Evil: Yeah, just don't mind those descriptions of his eyes glittering like "blood-tinged emeralds".At the time the story takes place, he is withdrawn, humourless and impassive. Those he used to command view him as a traitor for choosing to cooperate with humans. As a result, his tribe is nearly wiped out, and his wife, who considers his decisions to be those of a coward, wants to have nothing more to do with him, and seems to blame him for allowing their tribe's fall from glory. The Chains of Commanding: He did his best to keep the moredhel from charging foolishly into another war.Canon Immigrant: As of the Novelization Krondor: The Betrayal.Badass Normal: In the first three minutes of the game, Gorath disarms an assaulting assassin and then strangles him. ![]() Ascended Extra: He was one of the numerous unnamed chieftains serving Murmandamus in The Darkness at Sethanon, and was the first to withdraw his troops from the field at Sethanon.Particularly notable because in elf society you need to be at least a century old to be considered more than Just a Kid, let alone qualify for leadership. ![]() A Child Shall Lead Them: Gorath became chieftain at age twelve when his tribe, including his father, the previous chieftain, got almost completely massacred.Abhorrent Admirer: He has one in Caern.In doing so, he goes from being chieftain of a prominent clan and a major contender for the throne to a hunted fugitive and despised traitor. When a new leader emerges to pull the moredhel back into war, Gorath sets out to warn the humans, his sworn enemies, so that they may mount an early counteroffensive and nip the conflict in the bud. ".What value in all Murmandamus' speeches did we gain but to learn that we are weak? What spirit did we discover in defeat except that we corrupt from within? The time has come to blunt our blades and look to our own, to put down the monsters that we have become." Straight Man: when teamed up with Deadpan Snarker Jimmy, Locklear inevitably takes on this role.Mechanically, he's the most skilled among the PCs at the start of the game. Master Swordsman: He's a faster blade than Jimmy the Hand, who is himself renowned for his great skill.Heterosexual Life-Partners: with Jimmy, though it isn't quite as prominent in the game as in the novels.Afterwards, the reason he gives for releasing Gorath of his chains is that they're both chased by moredhel wanting to kill them, and have more to gain from working together. ![]()
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